ISHCHENKO KATERYNA

junior game designer

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Kateryna  Ishchenko

Specialized in gameplay and interactive systems.

Since 2023, I have been working on different game concepts using tools in Unity and VSCode to build web games, some of them published on itch.io or my GitHub enhancing my skills as a Game Designer.

Nowadays, I am finalising my bachelor's degree at NABA as a Game Designer and working on a thesis game concept.

contact

My experience

concept Game Designer

to become better me
Thesis (2026 - present)

Self-managed website game, a graduation project for November.
Focus on dialogue, visuals, minigames within a game style.
Concept to release.

more info

Mechanics

don't flip over!
solo project (2026 )

A time constrained 3D level game, on map navigation, traps,
fast-paced gameplay and uneasy driving mechanics.
Concept to release.

more info

system and behaviour Design

speedrunning rpg
solo project (2026 )

A study on quest / event / inventory systems, a typical adventure gameplay.
Focus on mob / day & night behaviours, NPC integration.
Concept to release.

more info

team leader and visual concept

gluttony monster
Team project (2025 )

Organized a student group of 5 and co-designed RPG.
Visuals, maps, mechanics,
resource economy.
Concept only with minimal prototyping.

more info

Work Pieces

Tap on image to follow the game page link

technical skills

Software and Engines

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Blueprints

Unity
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Microsoft Word / Excel

Google Docs
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Photoshop / InDesign

Canva / Miro /

ClipStudioPaint
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VScode / Claude

Design
skills

‍Mechanics and gameplay

Level design
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dialogue systems
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enemy encounters
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design and implementation
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Game Balance & Progression
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UX Design Combat systems
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Prototyping
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Detailed documentation & Mockups
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Intuitive user interface
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Clear and concise visual design
documentation

Demo Reel

Take a quick look at my featured projects in a short video demonstration.

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